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How does 3dmax make a gourd-shaped relief impact?

  • thistedle50ribdgl
  • Jun 15, 2020
  • 2 min read

How does 3dmax make a gourd-shaped relief impact? The best way to make a model with relief effect in 3dmax? Let's take a look at the detailed production approach, buddies who require can refer to


1. recover deleted mp3 files and enter the 3dmax operation interface, as shown within the figure:




two. Obtain the line command inside the shape alternative in the interface, as shown in the figure:




three. Pick the line command to draw a curve within the front view, as shown within the figure:




4. Select the line to seek out the point hierarchy in the modification, then pick each of the points, click the left and appropriate mouse buttons to find the smoothing option in the pop-up right-click menu, as shown in the figure:




5. Click the smoothing choice and adjust the points. We get the graph as shown in the figure, as shown:


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6. Select the modified graphics and add the turning modifier for the modification. The graphics obtained soon after adding the turning modifier are shown in the figure:




7. Choose the present graphic and locate the material editor alternative, as shown inside the figure:




eight. Click the Material Editor option, choose a shader inside the pop-up dialog box, and after that come across the selection button in diffuse reflection, as shown in the figure:




9. Click the choice button to discover the standard bump option within the pop-up dialog box, as shown in the figure:




10. Click the typical bump alternative and locate the no button immediately after the standard in the settings, as shown within the figure:




11. Click the No button to find the bitmap solution within the pop-up dialog box, as shown in the figure:




12. Click on the bitmap choice and discover our texture image inside the pop-up dialog box, as shown in the figure:




13. Right after picking the image, find the choice to assign the material for the selected object within the material editor and show the shading material option inside the viewport, as shown in the figure:




14. recover deleted mp3 files to Choose Objects selection and also the Show Shading Material choice in the time, you are able to see that our relief effect is produced, as shown inside the figure:




The above is definitely the tutorial for creating an embossed star in 3dmax, I hope you like it

 
 
 

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